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gl_spriteblend 1 gl_keeptjunctions 0 gl_reporttjunctions 0 gl_ztrick 1 gl_d3dflip 0 gl_playermip 1000 gl_round_down 1000 gl_wateramp 0 cl_himodels 1 r_traceglow 1 r_dynamic 0 r_decals 10 r_mirroralpha 0 r_bmodelhighfrac 5 s_distance 160 s_min_distance 8.0 s_automin_distance 2.0 s_automax_distance 40.0 … “cl_bobcycle 0 gl_spriteblend 1 https://t.co/5D7Mf5lsHg”

The initial value of glCullFace is GL_BACK. We can also tell OpenGL we'd rather prefer clockwise faces as the front-faces instead of counter-clockwise faces via glFrontFace: glFrontFace (GL_CCW); The default value is GL_CCW that stands for counter-clockwise ordering with the other option being GL_CW which (obviously) stands for clockwise ordering. cam_idealpitch, 0, float, cheat, The pitch of the third person camera. It's like the rendering quality to the sprites (gl_spriteblend 0 = bad quality),  gl_spriteblend : 0-1>Untuk mengaktifkan penebalan darah, untuk sebaliknya 0 = Off. 1 = On: 28. cl_righthand : 0-1>Untuk memindahkan senjata, 0 = tangan kiri. 1 = tangan kanan. 29. mp_autoteambalance : 0-1>Untuk mengaktifkan keseimbangan tim, 0 = Off. 1 = On. 30. mp_autokick : 0-1>Untuk mengaktifkan pemain lokal dapat meng-kick pemain lain. 0 …

39 Cheat Counter Strike Terlengkap - SurgaTekno

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found in Crime Cities seems to do a better job (PCem shot follows). tcs3d.png. Other useful cvars: gl_round_down 1 gl_lightholes 0 gl_spriteblend 0. gl_spriteblend: 1: 0: 1: boolean: video: It enabled alpha-blending on sprites. It’s like the rendering quality to the sprites (gl_spriteblend 0 = bad quality), blood n stuffs.(0=more blood) gl_wateramp: 0.3: float: video: It amplifies the water’s waves (in maps with water of course). This cvar can only be changed by sv_wateramp(Server Side 3. This is my config. Its has a simple bunnyjump and longjump alias and nice weapon binds arround the “WASD” keys. It will let you swtich your weapons arround the movement keys in a fast and … 0. Jun 2, 2004 #1 Ok, this isn't the common gl_spriteblend 0 fix, I recently copied and pasted Mr Satan's FPS tweaks posted in the FPS/Ping/ … When gl_spriteblend is 0, discard all pixels with an alpha value less than this cutoff value. 0 discards no pixels, while 1 only keeps fully opaque pixels. Values between 0.5-0.75 are generally good for opaque sprites with antialiased edges. Default 0 … 0 is off,3 is the highest quality. gl_cull (0-1) = Toggles rendering of visible objects only. 1 is on while 0 is off. gl_spriteblend (0-1) = toggles sprite 

gl_spriteblend "1" gl_texturemode "GL_LINEAR_MIPMAP_LINEAR" gl_vsync "0" gl_wateramp "0" graphheight "64.0" hisound "1" hpk_maxsize "5" //gl_picmip "0" //Sets the rendering quality - * higher the number is faster but lower qualityDon't set it over 3 or cs will crash. //gl_spriteblend " 1 " //It enabled alpha-blending on sprites. It's like the rendering quality to the sprites (gl_spriteblend 0 = bad quality), blood n stuffs.( 0 =more blood) "gl_spriteblend 0 "violence_ablood 9 "violence_agibs 9 "violence_hblood 9 "violence_hgibs 9; and you win too much blood in cs 1.6 First screenshots is an example of too much blood, second is default blood settings. I didn't have bots to see how it looks like so I made with hostage lol :) " :D gl …

CS 1.6 Knife Configs: g0LL.cfg CS 1.6 KNIFE! PRO - Blogger

cl_autohelp 0 gl_max_size 256 fps_max 101 net_graph 3 switching the v-models for the v-models, where the animations actually match the reload time (thread must be somewhere on the forum) gl_lightholes "0" gl_spriteblend 1 gl_ztrick "1" gl_round_down "1000" gl_wateramp "0" gl_max_size 256 r_mirroralpha "0" r_mmx "1" r_decals "0… mp_startmoney change your starting money in-game! crosshair <1-5> Disable the crosshair to enlarge when shooting gl_spriteblend <0-1> Enables blood thickening Jun 1, 2008 gl_spriteblend 0 bind "mwheelup" "+jump" (não lembro se é assim) , mas eu uso pra poder pular e fazer bunnyhop. mp_autoteambalance <0-1> Enables blood thickening on or off. 0 = Off. 1 = On: gl_spriteblend <0-1> Enables cheats: sv_cheats 1: Enables player to be Right-Handed. 0 = Left-Handed. 1 = Right-Handed. cl_righthand <0-1> Enables the local player to automatically kick other players. 0 = Off. 1 = On. mp_autokick <0 …

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39 Cheat Counter Strike Terlengkap - SurgaTekno

found in Crime Cities seems to do a better job (PCem shot follows). tcs3d.png. Other useful cvars: gl_round_down 1 gl_lightholes 0 gl_spriteblend 0. gl_spriteblend: 1: 0: 1: boolean: video: It enabled alpha-blending on sprites. It’s like the rendering quality to the sprites (gl_spriteblend 0 = bad quality), blood n stuffs.(0=more blood) gl_wateramp: 0.3: float: video: It amplifies the water’s waves (in maps with water of course). This cvar can only be changed by sv_wateramp(Server Side 3. This is my config. Its has a simple bunnyjump and longjump alias and nice weapon binds arround the “WASD” keys. It will let you swtich your weapons arround the movement keys in a fast and … 0. Jun 2, 2004 #1 Ok, this isn't the common gl_spriteblend 0 fix, I recently copied and pasted Mr Satan's FPS tweaks posted in the FPS/Ping/ …
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//gl_picmip "0" //Sets the rendering quality - * higher the number is faster but lower qualityDon't set it over 3 or cs will crash. //gl_spriteblend " 1 " //It enabled alpha-blending on sprites. It's like the rendering quality to the sprites (gl_spriteblend 0 = bad quality), blood n stuffs.( 0 =more blood) "gl_spriteblend 0 "violence_ablood 9 "violence_agibs 9 "violence_hblood 9 "violence_hgibs 9; and you win too much blood in cs 1.6 First screenshots is an example of too much blood, second is default blood settings. I didn't have bots to see how it looks like so I made with hostage lol :) " :D gl … gl_dynamic 0 gl_lightholes 0 gl_smoothmodels 0 gl_spriteblend 0 gl_wateramp 0 gl_round_down 0 gl_picmip 0 gl_texturemode GL_LINEAR_MIPMAP_LINEAR gl_dither "1" gl_flipmatrix "0" gl_overbright "0" gl_polyoffset "0.1" gl_vsync "0" gl_fog 0 gl_monolights 1 gl_keeptjunctions 0 gl_max_size 256 gl_ansio 0 gl_affinemodels 1 gl_spriteblend … Jan 17, 2012 gl_spriteblend "0" - face tinta la awp mai groasa, Incercati si o rezolutie cat mai mica posibil (640x480) + tinta large. Alte setari

Counter-strike 1.6 config · GitHub - Gist

lookstrafe "0" lookspring "0" crosshair "1" +mlook zoom_sensitivity_ratio "1.2" "0" gl_overbright "0" gl_wateramp "0" gl_cull "0" gl_spriteblend "1 Apr 30, 2013 Adjust wall and object density; default is 3600, gl_zmax <0-9999> Enables blood thickening, gl_spriteblend <0-1>. gl_dynamic 0 gl_lightholes 0 gl_smoothmodels 0 gl_spriteblend 0 gl_wateramp 0 gl_round_down 0 gl_picmip 0 gl_texturemode GL_LINEAR_MIPMAP_LINEAR gl_dither "1" gl_flipmatrix "0" gl_overbright "0" gl_polyoffset "0.1" gl_vsync "0" gl_fog 0 gl_monolights 1 gl_keeptjunctions 0 gl_max_size 256 gl_ansio 0 gl_affinemodels 1 gl_spriteblend 1 ambient

gl_spriteblend just wont stay! Earth's Special Forces

toggles blending sprite graphics - * 1 is 'on', 0 is 'off' This is only valid on unconnected points, or if gl_showallpoints is 1. On point. gl_spriteblend. int. Enable blending when drawing sprites if 1. When 0,  Pastikan kalian bisa mengakses consol command ya dengan menekan tombol (`) di keyboard kalian ketika ingame. Berikut adalah cheat-cheat Counter Strike … cl_cmdbackup (0-10) Number of data that is buffered for server. cl_updaterate (0-102) How many server update data you receive. gl_cull (0-1) Toggles rendering of visible objects only. 1 is on while 0 is off. gl_spriteblend (0-1) Toggles sprite blending. 1 is on, 0 is off. gl_smoothmodels (0-1) Toggles model smoothing. 1 is on, 0 is off. gl …